Glenn Smits
  • Home
  • Projects
    • Superfuse
    • Age of Wonders 4
    • Age of Wonders: Planetfall
    • The Survivors
    • The Key Tax
    • Stone Wing
    • Gavrilov's Appliances
    • Slush Rush
  • Others
    • Motion Capture
    • Prototyping
  • About
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[email protected]
Download my resume here
(+31) 06 2909 3246

About Me

Hello, I am Glenn Smits. I am a video game designer.

My focus lies in video game systems design: concepting, scripting and developing fun and engaging player interactions in digital games. Interactions define player emotion and experience, which I believe are the heart of any game.

I have studied Game Design and Production at the NHTV University of Applied Sciences in Breda, The Netherlands.

My experiences and interests cover Strategy game design, economy design, progression design, combat design and Motion Capture. I am always interested in learning about varying genres.

Entertaining people, improving their quality of life, is my driving force and guide to create engaging game experiences.

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  • Home
  • Projects
    • Superfuse
    • Age of Wonders 4
    • Age of Wonders: Planetfall
    • The Survivors
    • The Key Tax
    • Stone Wing
    • Gavrilov's Appliances
    • Slush Rush
  • Others
    • Motion Capture
    • Prototyping
  • About